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Date: 12/05/02
Posted by: CannonFodder
v3.1 expected TODAY!
Just wanted to let you guys know, athough a little late, that we're expecting to release v3.1 today at some point. This is just a collection of code tweaks and fixes from the things that we've found and some of the things that you guys have found over the past couple weeks(Server browser to name one).

Stay tuned!

3.1 (released: Apr 26th, 2003)

-In-game server browser now fixed to show RQ3 3.x games, yay!
-Added an error message to the /radio command to let you know if your bind is messed up and you're trying to play a radio sound that does not exist
-Allowed CTB radio sounds to also be played in other team-based modes
-Added a Zoom Sensitivity Lock during fire sequence of ssg to improve aiming
-Added local cvar cg_RQ3_ssgZoomSensLock to enable or disable the feature above (default enable)
-Upgraded the gamesource RQ3 is built on from 1.29h to 1.32b
-Removed most of the unlagged stuff. Only optimized prediction and smooth clients remains.
-With allWeapon/allItems enable it won't toss weapons/items when you die
-Various helmet bugs fixed.
-Successful mapvote now waits for a round to end in TP